Outposts

Raiding has taken on a new face recently with the introduction of outposts and the strengthening of city guards. Each city has been provided with three outposts, which will form a valuable part of their defenses in days to come. When manned, the outposts will be fair targets for small groups of raiders.

In comparison, though, assaults on cities can be expected to take on a new level of difficulty. Raiders will find that city guards of various types have acquired the ability to block both physical and magical movement. As such, live guards can no longer be bypassed – though dead guards are, as ever, easy to walk past.

Those who prefer less confrontational methods of entry need not fear, however. Guards may be more formidable, but with a little skill and ingenuity, one may slip past them in disguise and prowl the city in relative safety. But do remember that even the best ruses only work so many times, and those who try to sneak into a city too often may well find themselves hauled up by the short hairs…

In days to come this new system will be refined and added to. Look out for more updates!

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